ᴮᴬᴰ WICK
[69BN] Breaking Nuts
as of Jul 15, 2026 04:09 UTC
- Kingdom
- #2269
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 3458465
Power
102.9M
#33 / 636 by power
Top 84% among 100-200M
Kill Points
7.34B
#19 / 636 by KP
Top 43% among 100-200M
Deaths
32M
#35 / 636 by deaths
Top 44% among 100-200M
Kills
544.3M
Healing
384.8M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 43% | Top 2% |
| Deaths | Top 6% | Top 44% | Top 3% |
| Power | Top 6% | Top 84% | Top 3% |
Efficiency
- KP per heal
- 19.1
- kill points earned per unit healed
- Kill / heal ratio
- 1.41
- total kills vs healing
- T4+T5 kill share
- 87.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
5.66B77.1%
T4
1.65B22.5%
T3
8.59M0.1%
T2
5.48M0.1%
T1
12.4M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
283M54.9%
T4
165.2M32.1%
T3
2.15M0.4%
T2
2.74M0.5%
T1
62.2M12.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
44.3M43.0%
Hero
7.93M7.7%
Tech
31.3M30.5%
Building
19.4M18.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 15.9B
- RSS assisted
- 142.4K
Scan history
2 scans · Jul 12, 2026 15:15 UTC → Jul 15, 2026 04:09 UTC
Power102.9M
Kill points7.34B
Deaths32M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 04:09 UTC | #2269 | 102.9M | +719.4K | +14.7M | - | +968K |
| Jul 12, 2026 15:15 UTC | #2269 | 102.2M | first scan on record | |||