Shine
[VV-] Victi Vincimus
as of Jul 13, 2026 18:10 UTC
- Kingdom
- #1592
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 34600508
Power
178.5M
#2 / 757 by power
Top 2% among 100-200M
Kill Points
28.6B
#16 / 757 by KP
Top 4% among 100-200M
Deaths
77.5M
#10 / 757 by deaths
Top 3% among 100-200M
Kills
1.81B
Healing
824.7M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 4% | Top 1% |
| Deaths | Top 2% | Top 3% | Top 1% |
| Power | Top 1% | Top 2% | Top 1% |
Efficiency
- KP per heal
- 34.7
- kill points earned per unit healed
- Kill / heal ratio
- 2.19
- total kills vs healing
- T4+T5 kill share
- 94.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
23.5B82.3%
T4
4.93B17.2%
T3
86.8M0.3%
T2
39M0.1%
T1
11.6M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
1.18B66.5%
T4
492.8M27.9%
T3
21.7M1.2%
T2
19.5M1.1%
T1
58M3.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
115.9M64.9%
Hero
11.9M6.7%
Tech
31.3M17.6%
Building
19.4M10.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 61.4B
- RSS assisted
- 381.9K
Scan history
2 scans · Jul 12, 2026 14:58 UTC → Jul 13, 2026 18:10 UTC
Power178.5M
Kill points28.6B
Deaths77.5M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 18:10 UTC | #1592 | 178.5M | -2.06M | +176.4M | +255.7K | +12.5M |
| Jul 12, 2026 14:58 UTC | #1592 | 180.6M | first scan on record | |||