Mx 문제아
[MXMH] The Maximum H
as of Jul 13, 2026 15:25 UTC
- Kingdom
- #1163
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 34682275
Power
99.1M
#41 / 775 by power
Top 2% among 70-100M
Kill Points
1.15B
#57 / 775 by KP
Top 62% among 70-100M
Deaths
10.8M
#87 / 775 by deaths
Top 77% among 70-100M
Kills
103.7M
Healing
98.6M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 8% | Top 62% | Top 9% |
| Deaths | Top 12% | Top 77% | Top 14% |
| Power | Top 6% | Top 2% | Top 3% |
Efficiency
- KP per heal
- 11.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.05
- total kills vs healing
- T4+T5 kill share
- 68.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
870.3M75.4%
T4
271.2M23.5%
T3
5.40M0.5%
T2
1.89M0.2%
T1
6.15M0.5%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
43.5M42.0%
T4
27.1M26.2%
T3
1.35M1.3%
T2
942.7K0.9%
T1
30.7M29.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
43.2M43.5%
Hero
5.26M5.3%
Tech
31.3M31.6%
Building
19.4M19.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 18.7B
- RSS assisted
- 61.3K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.