← Kingdom #3076 leaderboard

TOiNK

[2SXY] SILENT SYNDICATE

as of Jul 12, 2026 19:13 UTC

Kingdom
#3076
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
34743777
Power
72.4M
#53 / 288 by power
Top 91% among 70-100M
Kill Points
4.54B
#15 / 288 by KP
Top 16% among 70-100M
Deaths
23.5M
#26 / 288 by deaths
Top 29% among 70-100M
Kills
282M
Healing
420.4M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 6%Top 16%Top 4%
DeathsTop 10%Top 29%Top 5%
PowerTop 19%Top 91%Top 11%

Efficiency

KP per heal
10.8
kill points earned per unit healed
Kill / heal ratio
0.67
total kills vs healing
T4+T5 kill share
94.7%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
3.71B81.7%
T4
814.8M17.9%
T3
11.4M0.3%
T2
4.88M0.1%
T1
1.93M0.0%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
185.4M65.8%
T4
81.5M28.9%
T3
2.84M1.0%
T2
2.44M0.9%
T1
9.64M3.4%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
16.8M23.2%
Hero
4.93M6.8%
Tech
31.3M43.3%
Building
19.4M26.7%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
19.3B
RSS assisted
61.2K

Scan history

3 scans · Jul 11, 2026 05:59 UTC Jul 12, 2026 19:13 UTC
Power72.4M
Jul 11, 2026 05:59 UTC - 77,034,016Jul 11, 2026 22:16 UTC - 76,208,438Jul 12, 2026 19:13 UTC - 72,433,565
Kill points4.54B
Jul 11, 2026 05:59 UTC - 4,357,721,950Jul 11, 2026 22:16 UTC - 4,381,581,059Jul 12, 2026 19:13 UTC - 4,541,921,101
Deaths23.5M
Jul 11, 2026 05:59 UTC - 23,041,851Jul 11, 2026 22:16 UTC - 23,073,759Jul 12, 2026 19:13 UTC - 23,494,581
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 12, 2026 19:13 UTC#307672.4M-3.77M+160.3M+420.8K+10.7M
Jul 11, 2026 22:16 UTC#307676.2M-825.6K+23.9M+31.9K+1.81M
Jul 11, 2026 05:59 UTC#307677Mfirst scan on record