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[#U27] -United27-

as of Jul 12, 2026 19:20 UTC

Kingdom
#1027
Civilization
Civ 12
Town Center
TC 25
VIP
Level 0
Governor ID
3509517
Power
66.8M
#62 / 424 by power
Top 16% among 50-70M
Kill Points
3.79B
#12 / 424 by KP
Top 2% among 50-70M
Deaths
38.9M
#6 / 424 by deaths
Top 1% among 50-70M
Kills
282.3M
Healing
250.1M

Benchmarks

In Kingdom50-70MAll scanned
Kill PointsTop 3%Top 2%Top 4%
DeathsTop 2%Top 1%Top 2%
PowerTop 15%Top 16%Top 13%

Efficiency

KP per heal
15.2
kill points earned per unit healed
Kill / heal ratio
1.13
total kills vs healing
T4+T5 kill share
87.4%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
2.79B73.6%
T4
972.5M25.6%
T3
18.1M0.5%
T2
4.24M0.1%
T1
5.47M0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
139.6M51.5%
T4
97.3M35.9%
T3
4.53M1.7%
T2
2.12M0.8%
T1
27.4M10.1%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
8.58M12.8%
Hero
7.54M11.3%
Tech
31.3M46.9%
Building
19.4M29.0%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
43.2B
RSS assisted
213.9K

Scan history

3 scans · Jul 10, 2026 19:51 UTC Jul 12, 2026 19:20 UTC
Power66.8M
Jul 10, 2026 19:51 UTC - 66,743,988Jul 11, 2026 09:13 UTC - 66,806,862Jul 12, 2026 19:20 UTC - 66,814,890
Kill points3.79B
Jul 10, 2026 19:51 UTC - 3,792,931,732Jul 11, 2026 09:13 UTC - 3,792,931,732Jul 12, 2026 19:20 UTC - 3,792,931,732
Deaths38.9M
Jul 10, 2026 19:51 UTC - 38,920,929Jul 11, 2026 09:13 UTC - 38,920,929Jul 12, 2026 19:20 UTC - 38,920,929
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 12, 2026 19:20 UTC#102766.8M+8.03K--+7.61K
Jul 11, 2026 09:13 UTC#102766.8M+62.9K--+866
Jul 10, 2026 19:51 UTC#102766.7Mfirst scan on record