Sᴄʏᴛʜᴇ
[MIP] Michis In Power
as of Jul 15, 2026 06:09 UTC
- Kingdom
- #2689
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 35108814
Power
80.5M
#14 / 285 by power
Top 59% among 70-100M
Kill Points
2.96B
#10 / 285 by KP
Top 29% among 70-100M
Deaths
14.9M
#26 / 285 by deaths
Top 60% among 70-100M
Kills
273.1M
Healing
171.3M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 29% | Top 5% |
| Deaths | Top 10% | Top 60% | Top 10% |
| Power | Top 5% | Top 59% | Top 8% |
Efficiency
- KP per heal
- 17.3
- kill points earned per unit healed
- Kill / heal ratio
- 1.59
- total kills vs healing
- T4+T5 kill share
- 72.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.88B63.4%
T4
1.03B34.8%
T3
27M0.9%
T2
12.4M0.4%
T1
12.6M0.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
93.9M34.4%
T4
103M37.7%
T3
6.74M2.5%
T2
6.22M2.3%
T1
63.1M23.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
24.5M30.4%
Hero
5.66M7.0%
Tech
31.3M38.9%
Building
19M23.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 15.5B
- RSS assisted
- 27.4K
Scan history
3 scans · Jul 11, 2026 04:35 UTC → Jul 15, 2026 06:09 UTC
Power80.5M
Kill points2.96B
Deaths14.9M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 06:09 UTC | #2689 | 80.5M | +3.46M | - | - | +373.5K |
| Jul 11, 2026 17:57 UTC | #2689 | 77M | +44.1K | - | - | - |
| Jul 11, 2026 04:35 UTC | #2689 | 77M | first scan on record | |||