ᴹᴮBograt
[49S!] S O L I D A R I T Y
as of Jul 15, 2026 07:18 UTC
- Kingdom
- #3049
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 35146656
Power
76.7M
#29 / 339 by power
Top 74% among 70-100M
Kill Points
3.59B
#9 / 339 by KP
Top 23% among 70-100M
Deaths
33.3M
#4 / 339 by deaths
Top 9% among 70-100M
Kills
361.5M
Healing
233.3M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 23% | Top 5% |
| Deaths | Top 2% | Top 9% | Top 2% |
| Power | Top 9% | Top 74% | Top 10% |
Efficiency
- KP per heal
- 15.4
- kill points earned per unit healed
- Kill / heal ratio
- 1.55
- total kills vs healing
- T4+T5 kill share
- 71.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.88B52.3%
T4
1.64B45.8%
T3
36.5M1.0%
T2
17.3M0.5%
T1
16.7M0.5%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
93.8M26.1%
T4
164.4M45.7%
T3
9.13M2.5%
T2
8.65M2.4%
T1
83.4M23.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
19.5M25.4%
Hero
6.58M8.6%
Tech
31.3M40.8%
Building
19.4M25.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 22B
- RSS assisted
- 132.3K
Scan history
2 scans · Jul 12, 2026 23:48 UTC → Jul 15, 2026 07:18 UTC
Power76.7M
Kill points3.59B
Deaths33.3M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 07:18 UTC | #3049 | 76.7M | -259.4K | +2.51M | +32K | +1.09M |
| Jul 12, 2026 23:48 UTC | #3049 | 77M | first scan on record | |||