Gobernador35160732
[sS1] Ro!!M
as of Jul 13, 2026 01:49 UTC
- Kingdom
- #1573
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 35160732
Power
20.4M
#62 / 109 by power
Top 11% among <25M
Kill Points
20.3M
#50 / 109 by KP
Top 6% among <25M
Deaths
2.26M
#52 / 109 by deaths
Top 7% among <25M
Kills
7.43M
Healing
4.29M
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 46% | Top 6% | Top 33% |
| Deaths | Top 48% | Top 7% | Top 34% |
| Power | Top 57% | Top 11% | Top 42% |
Efficiency
- KP per heal
- 4.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.73
- total kills vs healing
- T4+T5 kill share
- 8.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.69M8.3%
T4
5.21M25.6%
T3
8.16M40.2%
T2
4.88M24.0%
T1
371K1.8%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
84.6K1.2%
T4
520.8K7.5%
T3
2.04M29.4%
T2
2.44M35.2%
T1
1.86M26.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
1.64M8.1%
Hero
1.46M7.1%
Tech
6.64M32.6%
Building
10.6M52.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 2.63B
- RSS assisted
- 6.41K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.