Jeormie
[MN04] Mermaid Nation
as of Jul 13, 2026 10:39 UTC
- Kingdom
- #1804
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 3551
Power
63.7M
#46 / 250 by power
Top 31% among 50-70M
Kill Points
1.05B
#28 / 250 by KP
Top 15% among 50-70M
Deaths
14.6M
#28 / 250 by deaths
Top 22% among 50-70M
Kills
93.7M
Healing
89.5M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 12% | Top 15% | Top 10% |
| Deaths | Top 12% | Top 22% | Top 10% |
| Power | Top 19% | Top 31% | Top 14% |
Efficiency
- KP per heal
- 11.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.05
- total kills vs healing
- T4+T5 kill share
- 94.5%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
717.2M68.4%
T4
324.3M30.9%
T3
3.65M0.3%
T2
2.36M0.2%
T1
378.6K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
35.9M49.6%
T4
32.4M44.9%
T3
912.2K1.3%
T2
1.18M1.6%
T1
1.89M2.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
13.8M21.6%
Hero
2.75M4.3%
Tech
28.6M44.8%
Building
18.6M29.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 9.30B
- RSS assisted
- 20.3K
Scan history
2 scans · Jul 13, 2026 04:09 UTC → Jul 13, 2026 10:39 UTC
Power63.7M
Kill points1.05B
Deaths14.6M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 10:39 UTC | #1804 | 63.7M | - | - | - | - |
| Jul 13, 2026 04:09 UTC | #1804 | 63.7M | first scan on record | |||