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[FCK] Fight Club:Kingdom

as of Jul 14, 2026 01:21 UTC

Kingdom
#2425
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
35792463
Power
80.3M
#21 / 374 by power
Top 60% among 70-100M
Kill Points
6.15B
#16 / 374 by KP
Top 10% among 70-100M
Deaths
39M
#7 / 374 by deaths
Top 4% among 70-100M
Kills
508.3M
Healing
323.4M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 5%Top 10%Top 3%
DeathsTop 2%Top 4%Top 2%
PowerTop 6%Top 60%Top 9%

Efficiency

KP per heal
19.0
kill points earned per unit healed
Kill / heal ratio
1.57
total kills vs healing
T4+T5 kill share
78.5%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
4.18B67.9%
T4
1.90B30.9%
T3
42.3M0.7%
T2
15.8M0.3%
T1
18.1M0.3%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
208.9M41.1%
T4
190M37.4%
T3
10.6M2.1%
T2
7.91M1.6%
T1
90.6M17.8%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
23.1M28.7%
Hero
6.57M8.2%
Tech
31.3M39.0%
Building
19.4M24.1%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
19.5B
RSS assisted
146.3K

Scan history

3 scans · Jul 11, 2026 03:38 UTC Jul 14, 2026 01:21 UTC
Power80.3M
Jul 11, 2026 03:38 UTC - 80,348,118Jul 11, 2026 20:55 UTC - 80,348,118Jul 14, 2026 01:21 UTC - 80,348,118
Kill points6.15B
Jul 11, 2026 03:38 UTC - 6,154,691,349Jul 11, 2026 20:55 UTC - 6,154,691,349Jul 14, 2026 01:21 UTC - 6,154,691,349
Deaths39M
Jul 11, 2026 03:38 UTC - 39,028,479Jul 11, 2026 20:55 UTC - 39,028,479Jul 14, 2026 01:21 UTC - 39,028,479
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 14, 2026 01:21 UTC#242580.3M----
Jul 11, 2026 20:55 UTC#242580.3M----
Jul 11, 2026 03:38 UTC#242580.3Mfirst scan on record