Vezy4ii
No alliance
as of Jul 16, 2026 01:06 UTC
- Kingdom
- #1429
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 3583164
Power
86M
#8 / 193 by power
Top 38% among 70-100M
Kill Points
4.27B
#10 / 193 by KP
Top 18% among 70-100M
Deaths
25.6M
#17 / 193 by deaths
Top 23% among 70-100M
Kills
334.2M
Healing
186.4M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 6% | Top 18% | Top 4% |
| Deaths | Top 9% | Top 23% | Top 4% |
| Power | Top 5% | Top 38% | Top 7% |
Efficiency
- KP per heal
- 22.9
- kill points earned per unit healed
- Kill / heal ratio
- 1.79
- total kills vs healing
- T4+T5 kill share
- 85.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
3.06B71.7%
T4
1.19B27.9%
T3
4.67M0.1%
T2
2.01M0.0%
T1
9.12M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
153.2M47.8%
T4
119.2M37.2%
T3
1.17M0.4%
T2
1.01M0.3%
T1
45.6M14.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
30.8M35.9%
Hero
4.94M5.7%
Tech
31.3M36.4%
Building
18.9M22.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 22.4B
- RSS assisted
- 97.5K
Scan history
3 scans · Jul 13, 2026 04:27 UTC → Jul 16, 2026 01:06 UTC
Power86M
Kill points4.27B
Deaths25.6M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 16, 2026 01:06 UTC | #1429 | 86M | - | - | - | - |
| Jul 15, 2026 06:41 UTC | #1429 | 86M | - | - | - | - |
| Jul 13, 2026 04:27 UTC | #1429 | 86M | first scan on record | |||