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[F32I] 32 Fish Island

as of Jul 11, 2026 21:26 UTC

Kingdom
#2832
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
35855285
Power
105M
#11 / 293 by power
Top 74% among 100-200M
Kill Points
6.49B
#11 / 293 by KP
Top 48% among 100-200M
Deaths
29.8M
#9 / 293 by deaths
Top 50% among 100-200M
Kills
621.9M
Healing
636.5M

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 4%Top 48%Top 3%
DeathsTop 4%Top 50%Top 3%
PowerTop 4%Top 74%Top 3%

Efficiency

KP per heal
10.2
kill points earned per unit healed
Kill / heal ratio
0.98
total kills vs healing
T4+T5 kill share
62.8%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
4.98B76.8%
T4
1.41B21.7%
T3
43.8M0.7%
T2
13.4M0.2%
T1
42.8M0.7%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
249.2M40.1%
T4
140.9M22.7%
T3
11M1.8%
T2
6.69M1.1%
T1
213.9M34.4%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
46.5M44.3%
Hero
7.78M7.4%
Tech
31.3M29.8%
Building
19.4M18.4%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
27.7B
RSS assisted
241K

Scan history

3 scans · Jul 11, 2026 05:08 UTC Jul 11, 2026 21:26 UTC
Power105M
Jul 11, 2026 05:08 UTC - 105,083,241Jul 11, 2026 13:43 UTC - 105,046,971Jul 11, 2026 21:26 UTC - 105,030,311
Kill points6.49B
Jul 11, 2026 05:08 UTC - 6,492,702,564Jul 11, 2026 13:43 UTC - 6,492,702,564Jul 11, 2026 21:26 UTC - 6,492,702,564
Deaths29.8M
Jul 11, 2026 05:08 UTC - 29,756,461Jul 11, 2026 13:43 UTC - 29,756,461Jul 11, 2026 21:26 UTC - 29,756,461
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 11, 2026 21:26 UTC#2832105M-16.7K---
Jul 11, 2026 13:43 UTC#2832105M-36.3K---
Jul 11, 2026 05:08 UTC#2832105.1Mfirst scan on record