WHJ2ᶠᵃʳᵐ
[Bee] 897Bee
as of Jul 13, 2026 20:15 UTC
- Kingdom
- #1897
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 36362246
Power
32.5M
#43 / 141 by power
Top 55% among 25-50M
Kill Points
264.7M
#25 / 141 by KP
Top 7% among 25-50M
Deaths
16M
#16 / 141 by deaths
Top 2% among 25-50M
Kills
17.4M
Healing
45.4M
Benchmarks
| In Kingdom | 25-50M | All scanned | |
|---|---|---|---|
| Kill Points | Top 18% | Top 7% | Top 16% |
| Deaths | Top 12% | Top 2% | Top 9% |
| Power | Top 31% | Top 55% | Top 28% |
Efficiency
- KP per heal
- 5.8
- kill points earned per unit healed
- Kill / heal ratio
- 0.38
- total kills vs healing
- T4+T5 kill share
- 99.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
181.3M68.5%
T4
83.4M31.5%
T3
42.4K0.0%
T2
27K0.0%
T1
1.82K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
9.06M52.0%
T4
8.34M47.8%
T3
10.6K0.1%
T2
13.5K0.1%
T1
9.11K0.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
15.5M47.8%
Hero
1.13M3.5%
Tech
4.85M14.9%
Building
11M33.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 23.1B
- RSS assisted
- 17.9K
Scan history
5 scans · Jul 9, 2026 19:24 UTC → Jul 13, 2026 20:15 UTC
Power32.5M
Kill points264.7M
Deaths16M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 20:15 UTC | #1897 | 32.5M | +26.8K | - | - | - |
| Jul 12, 2026 22:33 UTC | #1897 | 32.5M | - | - | - | - |
| Jul 12, 2026 01:24 UTC | #1897 | 32.5M | - | - | - | - |
| Jul 11, 2026 01:49 UTC | #1897 | 32.5M | +6.40K | - | - | - |
| Jul 9, 2026 19:24 UTC | #1897 | 32.4M | first scan on record | |||