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[L`98] Leader of Death
as of Jul 11, 2026 23:52 UTC
- Kingdom
- #1044
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 36460870
Power
113.3M
#12 / 201 by power
Top 47% among 100-200M
Kill Points
12B
#15 / 201 by KP
Top 22% among 100-200M
Deaths
65.5M
#2 / 201 by deaths
Top 5% among 100-200M
Kills
866.1M
Healing
518.3M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 8% | Top 22% | Top 1% |
| Deaths | Top 1% | Top 5% | Top 1% |
| Power | Top 6% | Top 47% | Top 2% |
Efficiency
- KP per heal
- 23.1
- kill points earned per unit healed
- Kill / heal ratio
- 1.67
- total kills vs healing
- T4+T5 kill share
- 85.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
8.96B74.7%
T4
2.95B24.6%
T3
39.5M0.3%
T2
23.8M0.2%
T1
20.2M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
448.1M51.8%
T4
294.8M34.0%
T3
9.89M1.1%
T2
11.9M1.4%
T1
101.1M11.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
52.9M46.7%
Hero
9.69M8.6%
Tech
31.3M27.7%
Building
19.4M17.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 40.3B
- RSS assisted
- 291.7K
Scan history
3 scans · Jul 10, 2026 19:56 UTC → Jul 11, 2026 23:52 UTC
Power113.3M
Kill points12B
Deaths65.5M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 11, 2026 23:52 UTC | #1044 | 113.3M | -4.38M | +72.2M | +170.9K | +1.91M |
| Jul 11, 2026 19:46 UTC | #1044 | 117.7M | -1.03M | +137.3M | +45.3K | +6.55M |
| Jul 10, 2026 19:56 UTC | #1044 | 118.7M | first scan on record | |||