Bluecco
[1473] ROYAL FAMILY
as of Jul 13, 2026 17:26 UTC
- Kingdom
- #1473
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 36563524
Power
105.1M
#80 / 768 by power
Top 74% among 100-200M
Kill Points
21.4B
#19 / 768 by KP
Top 7% among 100-200M
Deaths
46.4M
#42 / 768 by deaths
Top 16% among 100-200M
Kills
1.38B
Healing
832.9M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 7% | Top 1% |
| Deaths | Top 6% | Top 16% | Top 1% |
| Power | Top 11% | Top 74% | Top 3% |
Efficiency
- KP per heal
- 25.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.66
- total kills vs healing
- T4+T5 kill share
- 92.5%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
17.5B81.7%
T4
3.80B17.7%
T3
61.5M0.3%
T2
37.1M0.2%
T1
13.6M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
875.4M64.5%
T4
380M28.0%
T3
15.4M1.1%
T2
18.5M1.4%
T1
68M5.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
45.5M43.3%
Hero
8.91M8.5%
Tech
31.3M29.8%
Building
19.4M18.4%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 25.7B
- RSS assisted
- 116.8K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.