Big Daddy Face
No alliance
as of Jul 13, 2026 02:32 UTC
- Kingdom
- #1409
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 36754124
Power
66M
#68 / 260 by power
Top 21% among 50-70M
Kill Points
837.1M
#42 / 260 by KP
Top 20% among 50-70M
Deaths
19.7M
#32 / 260 by deaths
Top 10% among 50-70M
Kills
99.8M
Healing
76.5M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 17% | Top 20% | Top 11% |
| Deaths | Top 13% | Top 10% | Top 7% |
| Power | Top 27% | Top 21% | Top 14% |
Efficiency
- KP per heal
- 10.9
- kill points earned per unit healed
- Kill / heal ratio
- 1.30
- total kills vs healing
- T4+T5 kill share
- 59.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
394.2M47.1%
T4
396.8M47.4%
T3
29.1M3.5%
T2
11.6M1.4%
T1
5.35M0.6%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
19.7M19.9%
T4
39.7M40.0%
T3
7.28M7.3%
T2
5.82M5.9%
T1
26.7M26.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
10.5M15.9%
Hero
5.16M7.8%
Tech
31.3M47.5%
Building
18.9M28.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 17.1B
- RSS assisted
- 53.9K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.