Daddy Cakk
[Pw67] ᵂᴱᴬᴿᴱPw
as of Jul 16, 2026 19:45 UTC
- Kingdom
- #2267
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 36948678
Power
166.6M
#6 / 732 by power
Top 3% among 100-200M
Kill Points
28.8B
#6 / 732 by KP
Top 3% among 100-200M
Deaths
64.2M
#7 / 732 by deaths
Top 6% among 100-200M
Kills
1.81B
Healing
1B
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 3% | Top 1% |
| Deaths | Top 1% | Top 6% | Top 1% |
| Power | Top 1% | Top 3% | Top 1% |
Efficiency
- KP per heal
- 28.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.81
- total kills vs healing
- T4+T5 kill share
- 93.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
24.3B84.3%
T4
4.41B15.3%
T3
74.2M0.3%
T2
29.6M0.1%
T1
16.7M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
1.21B68.5%
T4
440.6M24.9%
T3
18.6M1.0%
T2
14.8M0.8%
T1
83.6M4.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
105.8M63.5%
Hero
10.1M6.1%
Tech
31.3M18.8%
Building
19.4M11.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 35.7B
- RSS assisted
- 297.2K
Scan history
5 scans · Jul 11, 2026 03:02 UTC → Jul 16, 2026 19:45 UTC
Power166.6M
Kill points28.8B
Deaths64.2M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 16, 2026 19:45 UTC | #2267 | 166.6M | +1.70M | +54.9M | +179.4K | +2.96M |
| Jul 13, 2026 22:44 UTC | #2267 | 164.9M | -272.5K | +355.5M | +379K | +9.24M |
| Jul 12, 2026 17:34 UTC | #2267 | 165.2M | -6.76M | +38.6M | - | +2.01K |
| Jul 12, 2026 02:21 UTC | #2267 | 172M | +4.98M | - | - | +506.8K |
| Jul 11, 2026 03:02 UTC | #2267 | 167M | first scan on record | |||