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[@STD] Gotta-Catch-Em-All

as of Jul 15, 2026 05:12 UTC

Kingdom
#1390
Civilization
Civ 10
Town Center
TC 25
VIP
Level 0
Governor ID
3705371
Power
76.3M
#45 / 456 by power
Top 76% among 70-100M
Kill Points
6.29B
#19 / 456 by KP
Top 9% among 70-100M
Deaths
45.8M
#7 / 456 by deaths
Top 2% among 70-100M
Kills
442.2M
Healing
282.9M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 5%Top 9%Top 3%
DeathsTop 2%Top 2%Top 1%
PowerTop 10%Top 76%Top 10%

Efficiency

KP per heal
22.2
kill points earned per unit healed
Kill / heal ratio
1.56
total kills vs healing
T4+T5 kill share
87.5%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
4.96B78.8%
T4
1.31B20.8%
T3
9.57M0.2%
T2
6.30M0.1%
T1
9.66M0.2%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
247.8M57.3%
T4
130.7M30.2%
T3
2.39M0.6%
T2
3.15M0.7%
T1
48.3M11.2%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
19M24.9%
Hero
6.55M8.6%
Tech
31.3M41.1%
Building
19.4M25.4%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
50.1B
RSS assisted
126.2K

Scan history

3 scans · Jul 12, 2026 15:29 UTC Jul 15, 2026 05:12 UTC
Power76.3M
Jul 12, 2026 15:29 UTC - 75,229,236Jul 13, 2026 07:58 UTC - 75,636,032Jul 15, 2026 05:12 UTC - 76,265,258
Kill points6.29B
Jul 12, 2026 15:29 UTC - 6,287,992,461Jul 13, 2026 07:58 UTC - 6,287,992,461Jul 15, 2026 05:12 UTC - 6,287,992,461
Deaths45.8M
Jul 12, 2026 15:29 UTC - 45,827,039Jul 13, 2026 07:58 UTC - 45,827,039Jul 15, 2026 05:12 UTC - 45,827,039
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 15, 2026 05:12 UTC#139076.3M+629.2K--+67.5K
Jul 13, 2026 07:58 UTC#139075.6M+406.8K--+44.8K
Jul 12, 2026 15:29 UTC#139075.2Mfirst scan on record