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[B355] Bizarrely Unbalanced

as of Jul 12, 2026 17:22 UTC

Kingdom
#1089
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
37164764
Power
92.9M
#18 / 152 by power
Top 17% among 70-100M
Kill Points
1.20B
#19 / 152 by KP
Top 61% among 70-100M
Deaths
27.2M
#12 / 152 by deaths
Top 19% among 70-100M
Kills
117.9M
Healing
83.5M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 13%Top 61%Top 9%
DeathsTop 8%Top 19%Top 4%
PowerTop 12%Top 17%Top 5%

Efficiency

KP per heal
14.3
kill points earned per unit healed
Kill / heal ratio
1.41
total kills vs healing
T4+T5 kill share
69.3%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
735.1M61.4%
T4
448.9M37.5%
T3
5.12M0.4%
T2
2.12M0.2%
T1
6.78M0.6%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
36.8M31.2%
T4
44.9M38.1%
T3
1.28M1.1%
T2
1.06M0.9%
T1
33.9M28.7%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
37.4M40.3%
Hero
5.07M5.5%
Tech
31.3M33.7%
Building
19.1M20.6%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
19.7B
RSS assisted
42.8K

Scan history

3 scans · Jul 10, 2026 20:06 UTC Jul 12, 2026 17:22 UTC
Power92.9M
Jul 10, 2026 20:06 UTC - 100,712,038Jul 12, 2026 00:04 UTC - 93,459,808Jul 12, 2026 17:22 UTC - 92,930,580
Kill points1.20B
Jul 10, 2026 20:06 UTC - 1,177,222,764Jul 12, 2026 00:04 UTC - 1,190,983,504Jul 12, 2026 17:22 UTC - 1,198,004,749
Deaths27.2M
Jul 10, 2026 20:06 UTC - 27,013,815Jul 12, 2026 00:04 UTC - 27,115,590Jul 12, 2026 17:22 UTC - 27,228,596
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 12, 2026 17:22 UTC#108992.9M-529.2K+7.02M+113K+898K
Jul 12, 2026 00:04 UTC#108993.5M-7.25M+13.8M+101.8K+853.4K
Jul 10, 2026 20:06 UTC#1089100.7Mfirst scan on record