Boai
[1473] ROYAL FAMILY
as of Jul 13, 2026 17:26 UTC
- Kingdom
- #1473
- Civilization
- Civ 13
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 37262944
Power
137.3M
#20 / 768 by power
Top 13% among 100-200M
Kill Points
31.5B
#5 / 768 by KP
Top 3% among 100-200M
Deaths
128.3M
#2 / 768 by deaths
Top 1% among 100-200M
Kills
2.07B
Healing
1.29B
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 3% | Top 1% |
| Deaths | Top 1% | Top 1% | Top 1% |
| Power | Top 3% | Top 13% | Top 1% |
Efficiency
- KP per heal
- 24.4
- kill points earned per unit healed
- Kill / heal ratio
- 1.60
- total kills vs healing
- T4+T5 kill share
- 96.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
23.9B76.0%
T4
7.47B23.7%
T3
60.3M0.2%
T2
20.9M0.1%
T1
10.9M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
1.20B59.1%
T4
747.3M36.9%
T3
15.1M0.7%
T2
10.5M0.5%
T1
54.6M2.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
74.5M54.3%
Hero
12.1M8.8%
Tech
31.3M22.8%
Building
19.4M14.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 24.6B
- RSS assisted
- 193.6K
Scan history
2 scans · Jul 11, 2026 10:12 UTC → Jul 13, 2026 17:26 UTC
Power137.3M
Kill points31.5B
Deaths128.3M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 17:26 UTC | #1473 | 137.3M | +191.8K | - | - | +34.5K |
| Jul 11, 2026 10:12 UTC | #1473 | 137.1M | first scan on record | |||