S스디Dᴮᴶ
[1021] BlackJacK
as of Jul 11, 2026 23:49 UTC
- Kingdom
- #1021
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 37263380
Power
88.5M
#19 / 150 by power
Top 30% among 70-100M
Kill Points
2.80B
#13 / 150 by KP
Top 31% among 70-100M
Deaths
35.2M
#11 / 150 by deaths
Top 7% among 70-100M
Kills
200.5M
Healing
191.5M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 9% | Top 31% | Top 5% |
| Deaths | Top 8% | Top 7% | Top 2% |
| Power | Top 13% | Top 30% | Top 6% |
Efficiency
- KP per heal
- 14.6
- kill points earned per unit healed
- Kill / heal ratio
- 1.05
- total kills vs healing
- T4+T5 kill share
- 90.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.92B68.6%
T4
843.4M30.1%
T3
27.1M1.0%
T2
6M0.2%
T1
2.04M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
96.1M48.0%
T4
84.3M42.1%
T3
6.78M3.4%
T2
3M1.5%
T1
10.2M5.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
30.8M34.8%
Hero
7.05M8.0%
Tech
31.3M35.4%
Building
19.4M21.9%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 32.2B
- RSS assisted
- 176.4K
Scan history
2 scans · Jul 10, 2026 19:48 UTC → Jul 11, 2026 23:49 UTC
Power88.5M
Kill points2.80B
Deaths35.2M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 11, 2026 23:49 UTC | #1021 | 88.5M | -8.98M | +76.9M | +934K | +3.23M |
| Jul 10, 2026 19:48 UTC | #1021 | 97.5M | first scan on record | |||