BoynA
[zgr] 华夏文明
as of Jul 11, 2026 09:13 UTC
- Kingdom
- #1031
- Civilization
- Civ 12
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 37275776
Power
128.5M
#11 / 148 by power
Top 21% among 100-200M
Kill Points
3.07B
#7 / 148 by KP
Top 74% among 100-200M
Deaths
31.2M
#6 / 148 by deaths
Top 46% among 100-200M
Kills
460.9M
Healing
267.6M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 5% | Top 74% | Top 5% |
| Deaths | Top 5% | Top 46% | Top 3% |
| Power | Top 8% | Top 21% | Top 1% |
Efficiency
- KP per heal
- 11.5
- kill points earned per unit healed
- Kill / heal ratio
- 1.72
- total kills vs healing
- T4+T5 kill share
- 48.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.50B48.7%
T4
1.47B47.9%
T3
19.1M0.6%
T2
41.3M1.3%
T1
42.7M1.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
74.8M16.2%
T4
147M31.9%
T3
4.77M1.0%
T2
20.6M4.5%
T1
213.6M46.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
69.7M54.3%
Hero
8.10M6.3%
Tech
31.3M24.4%
Building
19.4M15.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 47.2B
- RSS assisted
- 79.4K
Scan history
2 scans · Jul 10, 2026 19:53 UTC → Jul 11, 2026 09:13 UTC
Power128.5M
Kill points3.07B
Deaths31.2M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 11, 2026 09:13 UTC | #1031 | 128.5M | - | - | - | - |
| Jul 10, 2026 19:53 UTC | #1031 | 128.5M | first scan on record | |||