Ming Country
[460Z] 濃農型不型
as of Jul 13, 2026 05:45 UTC
- Kingdom
- #1460
- Civilization
- Civ 6
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 37357440
Power
57.6M
#32 / 107 by power
Top 62% among 50-70M
Kill Points
242.8M
#29 / 107 by KP
Top 58% among 50-70M
Deaths
5.49M
#42 / 107 by deaths
Top 73% among 50-70M
Kills
45.2M
Healing
58M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 28% | Top 58% | Top 17% |
| Deaths | Top 40% | Top 73% | Top 22% |
| Power | Top 30% | Top 62% | Top 16% |
Efficiency
- KP per heal
- 4.2
- kill points earned per unit healed
- Kill / heal ratio
- 0.78
- total kills vs healing
- T4+T5 kill share
- 35.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
153.1M63.1%
T4
82.2M33.8%
T3
1.19M0.5%
T2
593.6K0.2%
T1
5.76M2.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
7.65M16.9%
T4
8.22M18.2%
T3
298.4K0.7%
T2
296.8K0.7%
T1
28.8M63.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
20M34.8%
Hero
3.61M6.3%
Tech
18.5M32.1%
Building
15.4M26.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 20.9B
- RSS assisted
- 32.1K
Scan history
3 scans · Jul 10, 2026 23:06 UTC → Jul 13, 2026 05:45 UTC
Power57.6M
Kill points242.8M
Deaths5.49M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 05:45 UTC | #1460 | 57.6M | +274.6K | - | - | +64.4K |
| Jul 11, 2026 17:39 UTC | #1460 | 57.3M | +300.8K | - | - | +70K |
| Jul 10, 2026 23:06 UTC | #1460 | 57M | first scan on record | |||