← Kingdom #1460 leaderboard

Ming Country

[460Z] 濃農型不型

as of Jul 13, 2026 05:45 UTC

Kingdom
#1460
Civilization
Civ 6
Town Center
TC 25
VIP
Level 0
Governor ID
37357440
Power
57.6M
#32 / 107 by power
Top 62% among 50-70M
Kill Points
242.8M
#29 / 107 by KP
Top 58% among 50-70M
Deaths
5.49M
#42 / 107 by deaths
Top 73% among 50-70M
Kills
45.2M
Healing
58M

Benchmarks

In Kingdom50-70MAll scanned
Kill PointsTop 28%Top 58%Top 17%
DeathsTop 40%Top 73%Top 22%
PowerTop 30%Top 62%Top 16%

Efficiency

KP per heal
4.2
kill points earned per unit healed
Kill / heal ratio
0.78
total kills vs healing
T4+T5 kill share
35.1%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
153.1M63.1%
T4
82.2M33.8%
T3
1.19M0.5%
T2
593.6K0.2%
T1
5.76M2.4%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
7.65M16.9%
T4
8.22M18.2%
T3
298.4K0.7%
T2
296.8K0.7%
T1
28.8M63.6%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
20M34.8%
Hero
3.61M6.3%
Tech
18.5M32.1%
Building
15.4M26.8%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
20.9B
RSS assisted
32.1K

Scan history

3 scans · Jul 10, 2026 23:06 UTC Jul 13, 2026 05:45 UTC
Power57.6M
Jul 10, 2026 23:06 UTC - 56,979,043Jul 11, 2026 17:39 UTC - 57,279,867Jul 13, 2026 05:45 UTC - 57,554,447
Kill points242.8M
Jul 10, 2026 23:06 UTC - 242,815,467Jul 11, 2026 17:39 UTC - 242,815,467Jul 13, 2026 05:45 UTC - 242,815,467
Deaths5.49M
Jul 10, 2026 23:06 UTC - 5,488,770Jul 11, 2026 17:39 UTC - 5,488,770Jul 13, 2026 05:45 UTC - 5,488,770
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 05:45 UTC#146057.6M+274.6K--+64.4K
Jul 11, 2026 17:39 UTC#146057.3M+300.8K--+70K
Jul 10, 2026 23:06 UTC#146057Mfirst scan on record