Abu Ayman
No alliance
as of Jul 13, 2026 04:43 UTC
- Kingdom
- #1412
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 37560726
Power
62.2M
#20 / 217 by power
Top 39% among 50-70M
Kill Points
3.10B
#6 / 217 by KP
Top 2% among 50-70M
Deaths
29.6M
#5 / 217 by deaths
Top 2% among 50-70M
Kills
433.3M
Healing
193.5M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 2% | Top 5% |
| Deaths | Top 3% | Top 2% | Top 3% |
| Power | Top 10% | Top 39% | Top 15% |
Efficiency
- KP per heal
- 16.0
- kill points earned per unit healed
- Kill / heal ratio
- 2.24
- total kills vs healing
- T4+T5 kill share
- 51.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.51B48.8%
T4
1.49B48.1%
T3
42.1M1.4%
T2
18.6M0.6%
T1
37.7M1.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
75.7M17.5%
T4
149.2M34.4%
T3
10.5M2.4%
T2
9.28M2.1%
T1
188.6M43.5%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
5.10M8.2%
Hero
6.40M10.3%
Tech
31.3M50.4%
Building
19.4M31.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 14.8B
- RSS assisted
- 63.7K
Scan history
3 scans · Jul 10, 2026 22:51 UTC → Jul 13, 2026 04:43 UTC
Power62.2M
Kill points3.10B
Deaths29.6M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 04:43 UTC | #1412 | 62.2M | - | - | - | - |
| Jul 11, 2026 10:06 UTC | #1412 | 62.2M | - | - | - | - |
| Jul 10, 2026 22:51 UTC | #1412 | 62.2M | first scan on record | |||