Blunnik
[GBR=] Organized robbery
as of Jul 13, 2026 04:44 UTC
- Kingdom
- #3200
- Civilization
- Civ 12
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 37640659
Power
85.6M
#12 / 321 by power
Top 40% among 70-100M
Kill Points
1.75B
#14 / 321 by KP
Top 47% among 70-100M
Deaths
25.4M
#6 / 321 by deaths
Top 24% among 70-100M
Kills
123.6M
Healing
115.4M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 5% | Top 47% | Top 7% |
| Deaths | Top 2% | Top 24% | Top 5% |
| Power | Top 4% | Top 40% | Top 7% |
Efficiency
- KP per heal
- 15.2
- kill points earned per unit healed
- Kill / heal ratio
- 1.07
- total kills vs healing
- T4+T5 kill share
- 87.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.32B75.4%
T4
422M24.1%
T3
3.48M0.2%
T2
2.08M0.1%
T1
2.67M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
66.1M53.5%
T4
42.2M34.2%
T3
869.5K0.7%
T2
1.04M0.8%
T1
13.4M10.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
29M33.8%
Hero
5.98M7.0%
Tech
31.3M36.6%
Building
19.4M22.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 31B
- RSS assisted
- 84.3K
Scan history
4 scans · Jul 9, 2026 20:36 UTC → Jul 13, 2026 04:44 UTC
Power85.6M
Kill points1.75B
Deaths25.4M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 04:44 UTC | #3200 | 85.6M | -1.42M | +2.24M | - | +25.1K |
| Jul 12, 2026 04:21 UTC | #3200 | 87.1M | -47.6K | - | - | +21.1K |
| Jul 11, 2026 06:30 UTC | #3200 | 87.1M | +85.7K | - | - | +666 |
| Jul 9, 2026 20:36 UTC | #3200 | 87M | first scan on record | |||