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[FCK] Fight Club:Kingdom

as of Jul 14, 2026 01:21 UTC

Kingdom
#2425
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
37683587
Power
108.8M
#10 / 374 by power
Top 59% among 100-200M
Kill Points
9.94B
#12 / 374 by KP
Top 30% among 100-200M
Deaths
32.5M
#11 / 374 by deaths
Top 43% among 100-200M
Kills
620.5M
Healing
404.3M

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 4%Top 30%Top 2%
DeathsTop 3%Top 43%Top 3%
PowerTop 3%Top 59%Top 2%

Efficiency

KP per heal
24.6
kill points earned per unit healed
Kill / heal ratio
1.53
total kills vs healing
T4+T5 kill share
94.3%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
8.15B82.0%
T4
1.78B17.9%
T3
5.40M0.1%
T2
1.82M0.0%
T1
6.56M0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
407.4M65.7%
T4
178M28.7%
T3
1.35M0.2%
T2
910.8K0.1%
T1
32.8M5.3%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
49.3M45.3%
Hero
8.78M8.1%
Tech
31.3M28.8%
Building
19.4M17.8%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
41.5B
RSS assisted
129.4K

Scan history

3 scans · Jul 11, 2026 03:38 UTC Jul 14, 2026 01:21 UTC
Power108.8M
Jul 11, 2026 03:38 UTC - 127,143,526Jul 11, 2026 20:55 UTC - 126,532,406Jul 14, 2026 01:21 UTC - 108,816,808
Kill points9.94B
Jul 11, 2026 03:38 UTC - 9,508,430,998Jul 11, 2026 20:55 UTC - 9,636,949,691Jul 14, 2026 01:21 UTC - 9,942,064,526
Deaths32.5M
Jul 11, 2026 03:38 UTC - 31,026,411Jul 11, 2026 20:55 UTC - 31,055,331Jul 14, 2026 01:21 UTC - 32,453,065
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 14, 2026 01:21 UTC#2425108.8M-17.7M+305.1M+1.40M+11.2M
Jul 11, 2026 20:55 UTC#2425126.5M-611.1K+128.5M+28.9K+6.48M
Jul 11, 2026 03:38 UTC#2425127.1Mfirst scan on record