CESARDZ
[042A] ACTUS VIS
as of Jul 13, 2026 03:20 UTC
- Kingdom
- #2042
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 37797494
Power
99.8M
#5 / 471 by power
Top 1% among 70-100M
Kill Points
4.56B
#1 / 471 by KP
Top 16% among 70-100M
Deaths
25.6M
#9 / 471 by deaths
Top 23% among 70-100M
Kills
347.1M
Healing
314M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 16% | Top 4% |
| Deaths | Top 2% | Top 23% | Top 5% |
| Power | Top 2% | Top 1% | Top 3% |
Efficiency
- KP per heal
- 14.5
- kill points earned per unit healed
- Kill / heal ratio
- 1.11
- total kills vs healing
- T4+T5 kill share
- 80.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
3.44B75.5%
T4
1.08B23.8%
T3
15.8M0.3%
T2
3.79M0.1%
T1
12.1M0.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
172.2M49.6%
T4
108.3M31.2%
T3
3.94M1.1%
T2
1.90M0.5%
T1
60.7M17.5%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
41.8M41.9%
Hero
7.32M7.3%
Tech
31.3M31.4%
Building
19.4M19.4%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 41B
- RSS assisted
- 175.8K
Scan history
3 scans · Jul 11, 2026 02:18 UTC → Jul 13, 2026 03:20 UTC
Power99.8M
Kill points4.56B
Deaths25.6M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 03:20 UTC | #2042 | 99.8M | -1.79M | +101.8M | +148.5K | +6.28M |
| Jul 12, 2026 01:41 UTC | #2042 | 101.6M | +66.4K | - | - | +16.4K |
| Jul 11, 2026 02:18 UTC | #2042 | 101.5M | first scan on record | |||