ᅠᅠ ᅠᅠ ᅠᅠᅠ ᅠᅠ
[38BK] Beer King; be a king
as of Jul 11, 2026 20:37 UTC
- Kingdom
- #2038
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 37815841
Power
138.7M
#3 / 196 by power
Top 12% among 100-200M
Kill Points
7.58B
#5 / 196 by KP
Top 41% among 100-200M
Deaths
22.7M
#17 / 196 by deaths
Top 70% among 100-200M
Kills
509.4M
Healing
225.6M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 41% | Top 2% |
| Deaths | Top 9% | Top 70% | Top 6% |
| Power | Top 2% | Top 12% | Top 1% |
Efficiency
- KP per heal
- 33.6
- kill points earned per unit healed
- Kill / heal ratio
- 2.26
- total kills vs healing
- T4+T5 kill share
- 94.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
5.50B72.5%
T4
2.04B27.0%
T3
27.3M0.4%
T2
8.39M0.1%
T1
3.84M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
274.8M53.9%
T4
204.4M40.1%
T3
6.83M1.3%
T2
4.20M0.8%
T1
19.2M3.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
80M57.7%
Hero
8.02M5.8%
Tech
31.3M22.6%
Building
19.4M14.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 15.6B
- RSS assisted
- 85.3K
Scan history
3 scans · Jul 9, 2026 19:34 UTC → Jul 11, 2026 20:37 UTC
Power138.7M
Kill points7.58B
Deaths22.7M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 11, 2026 20:37 UTC | #2038 | 138.7M | -68K | +1.49M | - | - |
| Jul 11, 2026 11:40 UTC | #2038 | 138.7M | -552.4K | +5.38M | - | +33.5K |
| Jul 9, 2026 19:34 UTC | #2038 | 139.3M | first scan on record | |||