← Kingdom #1355 leaderboard

旺金頭

[B355] Bizarrely Unbalanced

as of Jul 13, 2026 02:03 UTC

Kingdom
#1355
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
37821553
Power
99.6M
#10 / 146 by power
Top 1% among 70-100M
Kill Points
1.62B
#20 / 146 by KP
Top 50% among 70-100M
Deaths
37.8M
#9 / 146 by deaths
Top 5% among 70-100M
Kills
360.3M
Healing
425.1M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 14%Top 50%Top 8%
DeathsTop 7%Top 5%Top 2%
PowerTop 7%Top 1%Top 3%

Efficiency

KP per heal
3.8
kill points earned per unit healed
Kill / heal ratio
0.85
total kills vs healing
T4+T5 kill share
28.2%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.10B68.0%
T4
463M28.5%
T3
638K0.0%
T2
4.21M0.3%
T1
51.3M3.2%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
55.1M15.3%
T4
46.3M12.8%
T3
159.5K0.0%
T2
2.10M0.6%
T1
256.6M71.2%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
39.3M39.5%
Hero
9.54M9.6%
Tech
31.3M31.5%
Building
19.4M19.4%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
71.9B
RSS assisted
156.3K

Scan history

3 scans · Jul 10, 2026 22:29 UTC Jul 13, 2026 02:03 UTC
Power99.6M
Jul 10, 2026 22:29 UTC - 101,050,101Jul 12, 2026 00:26 UTC - 100,536,890Jul 13, 2026 02:03 UTC - 99,559,960
Kill points1.62B
Jul 10, 2026 22:29 UTC - 1,610,019,282Jul 12, 2026 00:26 UTC - 1,615,645,051Jul 13, 2026 02:03 UTC - 1,622,130,402
Deaths37.8M
Jul 10, 2026 22:29 UTC - 37,696,416Jul 12, 2026 00:26 UTC - 37,749,554Jul 13, 2026 02:03 UTC - 37,822,161
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 02:03 UTC#135599.6M-976.9K+6.49M+72.6K+210.4K
Jul 12, 2026 00:26 UTC#1355100.5M-513.2K+5.63M+53.1K+441.8K
Jul 10, 2026 22:29 UTC#1355101.1Mfirst scan on record