Baloo Maruko
[MI22] Fight or die
as of Jul 12, 2026 19:16 UTC
- Kingdom
- #3222
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 3805778
Power
85.2M
#18 / 400 by power
Top 41% among 70-100M
Kill Points
7.93B
#7 / 400 by KP
Top 6% among 70-100M
Deaths
32.9M
#6 / 400 by deaths
Top 10% among 70-100M
Kills
603.7M
Healing
379.3M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 6% | Top 2% |
| Deaths | Top 2% | Top 10% | Top 3% |
| Power | Top 5% | Top 41% | Top 7% |
Efficiency
- KP per heal
- 20.9
- kill points earned per unit healed
- Kill / heal ratio
- 1.59
- total kills vs healing
- T4+T5 kill share
- 77.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
6.41B80.7%
T4
1.45B18.3%
T3
36.2M0.5%
T2
16.4M0.2%
T1
23.7M0.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
320.3M53.3%
T4
145.3M24.2%
T3
9.05M1.5%
T2
8.21M1.4%
T1
118.4M19.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
26.9M31.6%
Hero
7.83M9.2%
Tech
31.3M36.8%
Building
19.2M22.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 30.1B
- RSS assisted
- 132.5K
Scan history
2 scans · Jul 12, 2026 17:08 UTC → Jul 12, 2026 19:16 UTC
Power85.2M
Kill points7.93B
Deaths32.9M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 19:16 UTC | #3222 | 85.2M | - | - | - | - |
| Jul 12, 2026 17:08 UTC | #3222 | 85.2M | first scan on record | |||