Judar
[2690] TRAP VIBE
as of Jul 16, 2026 19:41 UTC
- Kingdom
- #2690
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 38156874
Power
92.7M
#48 / 709 by power
Top 18% among 70-100M
Kill Points
9.35B
#16 / 709 by KP
Top 4% among 70-100M
Deaths
24.8M
#33 / 709 by deaths
Top 25% among 70-100M
Kills
646.8M
Healing
288.3M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 4% | Top 2% |
| Deaths | Top 5% | Top 25% | Top 5% |
| Power | Top 7% | Top 18% | Top 5% |
Efficiency
- KP per heal
- 32.4
- kill points earned per unit healed
- Kill / heal ratio
- 2.24
- total kills vs healing
- T4+T5 kill share
- 94.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
6.43B68.8%
T4
2.87B30.7%
T3
27.6M0.3%
T2
10.6M0.1%
T1
5.21M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
321.7M49.7%
T4
286.9M44.4%
T3
6.90M1.1%
T2
5.28M0.8%
T1
26.1M4.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
34.8M37.6%
Hero
7.15M7.7%
Tech
31.3M33.8%
Building
19.4M20.9%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 20.2B
- RSS assisted
- 140.8K
Scan history
3 scans · Jul 11, 2026 04:35 UTC → Jul 16, 2026 19:41 UTC
Power92.7M
Kill points9.35B
Deaths24.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 16, 2026 19:41 UTC | #2690 | 92.7M | +236.2K | +32.2M | +227.1K | +738.8K |
| Jul 12, 2026 03:25 UTC | #2690 | 92.4M | +14.3K | - | - | - |
| Jul 11, 2026 04:35 UTC | #2690 | 92.4M | first scan on record | |||