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Shooting bows

[29TT] Toxic Templars

as of Jul 12, 2026 19:38 UTC

Kingdom
#2727
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
3822639
Power
81.1M
#31 / 573 by power
Top 57% among 70-100M
Kill Points
2.23B
#27 / 573 by KP
Top 39% among 70-100M
Deaths
22.5M
#16 / 573 by deaths
Top 32% among 70-100M
Kills
275.2M
Healing
215.6M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 5%Top 39%Top 6%
DeathsTop 3%Top 32%Top 6%
PowerTop 6%Top 57%Top 8%

Efficiency

KP per heal
10.3
kill points earned per unit healed
Kill / heal ratio
1.28
total kills vs healing
T4+T5 kill share
53.3%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.54B69.3%
T4
640.8M28.8%
T3
13.2M0.6%
T2
7.13M0.3%
T1
23.4M1.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
77.1M29.1%
T4
64.1M24.2%
T3
3.31M1.2%
T2
3.57M1.3%
T1
117.1M44.2%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
23.5M29.0%
Hero
6.84M8.4%
Tech
31.3M38.7%
Building
19.4M23.9%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
31.8B
RSS assisted
90.8K

Scan history

2 scans · Jul 12, 2026 16:46 UTC Jul 12, 2026 19:38 UTC
Power81.1M
Jul 12, 2026 16:46 UTC - 81,064,973Jul 12, 2026 19:38 UTC - 81,064,973
Kill points2.23B
Jul 12, 2026 16:46 UTC - 2,227,519,956Jul 12, 2026 19:38 UTC - 2,227,519,956
Deaths22.5M
Jul 12, 2026 16:46 UTC - 22,478,925Jul 12, 2026 19:38 UTC - 22,478,925
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 12, 2026 19:38 UTC#272781.1M----
Jul 12, 2026 16:46 UTC#272781.1Mfirst scan on record