MinT
No alliance
as of Jul 13, 2026 04:30 UTC
- Kingdom
- #1144
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 38512182
Power
50.1M
#100 / 232 by power
Top 100% among 50-70M
Kill Points
57.1M
#105 / 232 by KP
Top 88% among 50-70M
Deaths
3.29M
#133 / 232 by deaths
Top 87% among 50-70M
Kills
6.98M
Healing
10M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 46% | Top 88% | Top 26% |
| Deaths | Top 58% | Top 87% | Top 29% |
| Power | Top 44% | Top 100% | Top 19% |
Efficiency
- KP per heal
- 5.7
- kill points earned per unit healed
- Kill / heal ratio
- 0.69
- total kills vs healing
- T4+T5 kill share
- 63.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
13.7M24.0%
T4
37.6M65.8%
T3
4.47M7.8%
T2
1.13M2.0%
T1
169.3K0.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
686.7K9.8%
T4
3.76M53.9%
T3
1.12M16.0%
T2
566.8K8.1%
T1
846.3K12.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
11.4M22.8%
Hero
3.62M7.2%
Tech
20.3M40.6%
Building
14.7M29.4%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 13B
- RSS assisted
- 18.7K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.