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[1ee8] Evil Empireᅟ

as of Jul 15, 2026 05:42 UTC

Kingdom
#2955
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
38567480
Power
78.3M
#28 / 291 by power
Top 68% among 70-100M
Kill Points
1.10B
#23 / 291 by KP
Top 64% among 70-100M
Deaths
26.1M
#5 / 291 by deaths
Top 22% among 70-100M
Kills
71.4M
Healing
131.9M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 8%Top 64%Top 10%
DeathsTop 2%Top 22%Top 4%
PowerTop 10%Top 68%Top 9%

Efficiency

KP per heal
8.3
kill points earned per unit healed
Kill / heal ratio
0.54
total kills vs healing
T4+T5 kill share
95.6%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
825.3M75.0%
T4
269.5M24.5%
T3
3.98M0.4%
T2
1.40M0.1%
T1
291.4K0.0%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
41.3M57.8%
T4
26.9M37.8%
T3
995.6K1.4%
T2
698.2K1.0%
T1
1.46M2.0%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
20.8M26.6%
Hero
6.76M8.6%
Tech
31.3M40.0%
Building
19.4M24.7%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
25.1B
RSS assisted
87.5K

Scan history

3 scans · Jul 11, 2026 05:39 UTC Jul 15, 2026 05:42 UTC
Power78.3M
Jul 11, 2026 05:39 UTC - 78,379,321Jul 11, 2026 21:44 UTC - 78,233,961Jul 15, 2026 05:42 UTC - 78,295,961
Kill points1.10B
Jul 11, 2026 05:39 UTC - 1,098,053,909Jul 11, 2026 21:44 UTC - 1,100,416,526Jul 15, 2026 05:42 UTC - 1,100,416,526
Deaths26.1M
Jul 11, 2026 05:39 UTC - 26,085,989Jul 11, 2026 21:44 UTC - 26,106,525Jul 15, 2026 05:42 UTC - 26,106,525
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 15, 2026 05:42 UTC#295578.3M+62K--+153
Jul 11, 2026 21:44 UTC#295578.2M-145.4K+2.36M+20.5K+1.07K
Jul 11, 2026 05:39 UTC#295578.4Mfirst scan on record