STRIKE
[JST] JUSTICE
as of Jul 13, 2026 16:47 UTC
- Kingdom
- #1365
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 38659025
Power
189.1M
#5 / 644 by power
Top 1% among 100-200M
Kill Points
54.1B
#5 / 644 by KP
Top 1% among 100-200M
Deaths
145.2M
#4 / 644 by deaths
Top 1% among 100-200M
Kills
3.23B
Healing
2.16B
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 1% | Top 1% |
| Deaths | Top 1% | Top 1% | Top 1% |
| Power | Top 1% | Top 1% | Top 1% |
Efficiency
- KP per heal
- 25.0
- kill points earned per unit healed
- Kill / heal ratio
- 1.49
- total kills vs healing
- T4+T5 kill share
- 96.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
45.6B84.3%
T4
8.36B15.5%
T3
81.4M0.2%
T2
38.9M0.1%
T1
15.7M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
2.28B70.5%
T4
836.2M25.9%
T3
20.3M0.6%
T2
19.5M0.6%
T1
78.5M2.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
126.5M66.9%
Hero
11.9M6.3%
Tech
31.3M16.6%
Building
19.4M10.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 38.9B
- RSS assisted
- 206.8K
Scan history
4 scans · Jul 10, 2026 22:35 UTC → Jul 13, 2026 16:47 UTC
Power189.1M
Kill points54.1B
Deaths145.2M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 16:47 UTC | #1365 | 189.1M | -9.60K | - | - | +1.22K |
| Jul 12, 2026 14:58 UTC | #1365 | 189.1M | -97.3K | +26M | +21.4K | +29.6M |
| Jul 11, 2026 10:01 UTC | #1365 | 189.2M | -340 | - | - | +327 |
| Jul 10, 2026 22:35 UTC | #1365 | 189.2M | first scan on record | |||