Lord John K
No alliance
as of Jul 15, 2026 05:50 UTC
- Kingdom
- #1567
- Civilization
- Civ 6
- Town Center
- TC 24
- VIP
- Level 0
- Governor ID
- 38913844
Power
13.7M
#43 / 62 by power
Top 30% among <25M
Kill Points
14.1M
#23 / 62 by KP
Top 7% among <25M
Deaths
700.9K
#33 / 62 by deaths
Top 26% among <25M
Kills
6.39M
Healing
869.8K
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 38% | Top 7% | Top 35% |
| Deaths | Top 54% | Top 26% | Top 50% |
| Power | Top 70% | Top 30% | Top 55% |
Efficiency
- KP per heal
- 16.2
- kill points earned per unit healed
- Kill / heal ratio
- 7.35
- total kills vs healing
- T4+T5 kill share
- 0.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
00.0%
T4
579.4K4.1%
T3
4.24M30.0%
T2
9.16M64.9%
T1
139K1.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
00.0%
T4
57.9K0.9%
T3
1.06M16.6%
T2
4.58M71.6%
T1
694.9K10.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
1.46M10.6%
Hero
1.24M9.1%
Tech
5.06M37.0%
Building
5.92M43.3%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 1.12B
- RSS assisted
- 8.38K
Scan history
2 scans · Jul 13, 2026 06:01 UTC → Jul 15, 2026 05:50 UTC
Power13.7M
Kill points14.1M
Deaths700.9K
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 05:50 UTC | #1567 | 13.7M | - | - | - | - |
| Jul 13, 2026 06:01 UTC | #1567 | 13.7M | first scan on record | |||