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[_ROK] RISE OF KNIGHT

as of Jul 13, 2026 04:51 UTC

Kingdom
#1008
Civilization
Civ 10
Town Center
TC 25
VIP
Level 0
Governor ID
39333356
Power
113.4M
#8 / 458 by power
Top 46% among 100-200M
Kill Points
1.08B
#20 / 458 by KP
Top 93% among 100-200M
Deaths
27.8M
#14 / 458 by deaths
Top 55% among 100-200M
Kills
97.7M
Healing
76.1M

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 5%Top 93%Top 10%
DeathsTop 4%Top 55%Top 4%
PowerTop 2%Top 46%Top 2%

Efficiency

KP per heal
14.2
kill points earned per unit healed
Kill / heal ratio
1.28
total kills vs healing
T4+T5 kill share
85.1%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
421.6M38.9%
T4
619.9M57.2%
T3
36.8M3.4%
T2
4.92M0.5%
T1
585.5K0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
21.1M21.6%
T4
62M63.5%
T3
9.20M9.4%
T2
2.46M2.5%
T1
2.93M3.0%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
53.2M46.9%
Hero
9.60M8.5%
Tech
31.3M27.6%
Building
19.4M17.1%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
29.5B
RSS assisted
97.4K

Scan history

Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.