KingKong丶Bro
[=NM=] =No Mercy=
as of Jul 15, 2026 04:52 UTC
- Kingdom
- #2277
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 39347999
Power
108.2M
#10 / 593 by power
Top 62% among 100-200M
Kill Points
9.41B
#5 / 593 by KP
Top 32% among 100-200M
Deaths
45.4M
#3 / 593 by deaths
Top 18% among 100-200M
Kills
653.7M
Healing
414.6M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 32% | Top 2% |
| Deaths | Top 1% | Top 18% | Top 1% |
| Power | Top 2% | Top 62% | Top 2% |
Efficiency
- KP per heal
- 22.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.58
- total kills vs healing
- T4+T5 kill share
- 91.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
6.76B71.8%
T4
2.58B27.4%
T3
40.3M0.4%
T2
26.7M0.3%
T1
6.94M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
338M51.7%
T4
257.6M39.4%
T3
10.1M1.5%
T2
13.4M2.0%
T1
34.7M5.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
48.5M44.8%
Hero
9.06M8.4%
Tech
31.3M29.0%
Building
19.4M17.9%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 36.1B
- RSS assisted
- 112.3K
Scan history
3 scans · Jul 11, 2026 03:05 UTC → Jul 15, 2026 04:52 UTC
Power108.2M
Kill points9.41B
Deaths45.4M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 04:52 UTC | #2277 | 108.2M | -4.46M | +33.8M | +343.8K | +1.70M |
| Jul 12, 2026 02:23 UTC | #2277 | 112.7M | -4M | +32.2M | +129.6K | +1.27M |
| Jul 11, 2026 03:05 UTC | #2277 | 116.7M | first scan on record | |||