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[2S21] Merc Squad

as of Jul 14, 2026 02:50 UTC

Kingdom
#2521
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
39433628
Power
83.5M
#26 / 261 by power
Top 47% among 70-100M
Kill Points
3.70B
#10 / 261 by KP
Top 22% among 70-100M
Deaths
32.3M
#2 / 261 by deaths
Top 10% among 70-100M
Kills
391.5M
Healing
289.3M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 4%Top 22%Top 4%
DeathsTop 1%Top 10%Top 3%
PowerTop 10%Top 47%Top 7%

Efficiency

KP per heal
12.8
kill points earned per unit healed
Kill / heal ratio
1.35
total kills vs healing
T4+T5 kill share
61.7%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
2.44B65.8%
T4
1.20B32.4%
T3
22.3M0.6%
T2
17.1M0.5%
T1
27.2M0.7%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
121.8M31.1%
T4
119.8M30.6%
T3
5.57M1.4%
T2
8.55M2.2%
T1
135.8M34.7%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
26.6M31.9%
Hero
6.20M7.4%
Tech
31.3M37.5%
Building
19.4M23.2%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
23.3B
RSS assisted
106.9K

Scan history

3 scans · Jul 11, 2026 03:57 UTC Jul 14, 2026 02:50 UTC
Power83.5M
Jul 11, 2026 03:57 UTC - 85,737,463Jul 11, 2026 21:08 UTC - 82,745,123Jul 14, 2026 02:50 UTC - 83,538,955
Kill points3.70B
Jul 11, 2026 03:57 UTC - 3,669,367,402Jul 11, 2026 21:08 UTC - 3,675,480,816Jul 14, 2026 02:50 UTC - 3,700,803,896
Deaths32.3M
Jul 11, 2026 03:57 UTC - 32,305,038Jul 11, 2026 21:08 UTC - 32,305,038Jul 14, 2026 02:50 UTC - 32,305,038
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 14, 2026 02:50 UTC#252183.5M+793.8K+25.3M-+690.5K
Jul 11, 2026 21:08 UTC#252182.7M-2.99M+6.11M--
Jul 11, 2026 03:57 UTC#252185.7Mfirst scan on record