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[089V] Vicars of Violence

as of Jul 12, 2026 17:19 UTC

Kingdom
#1089
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
39446152
Power
98.8M
#13 / 152 by power
Top 3% among 70-100M
Kill Points
1.41B
#17 / 152 by KP
Top 55% among 70-100M
Deaths
25.4M
#13 / 152 by deaths
Top 24% among 70-100M
Kills
99.6M
Healing
119.3M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 12%Top 55%Top 8%
DeathsTop 9%Top 24%Top 5%
PowerTop 9%Top 3%Top 4%

Efficiency

KP per heal
11.9
kill points earned per unit healed
Kill / heal ratio
0.84
total kills vs healing
T4+T5 kill share
91.5%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
971.9M68.7%
T4
425.6M30.1%
T3
9.71M0.7%
T2
7.23M0.5%
T1
485.4K0.0%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
48.6M48.8%
T4
42.6M42.7%
T3
2.43M2.4%
T2
3.61M3.6%
T1
2.43M2.4%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
40M40.5%
Hero
8.16M8.3%
Tech
31.3M31.7%
Building
19.4M19.6%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
34B
RSS assisted
55.5K

Scan history

3 scans · Jul 10, 2026 20:06 UTC Jul 12, 2026 17:19 UTC
Power98.8M
Jul 10, 2026 20:06 UTC - 103,413,968Jul 12, 2026 00:04 UTC - 98,520,458Jul 12, 2026 17:19 UTC - 98,838,188
Kill points1.41B
Jul 10, 2026 20:06 UTC - 1,362,518,827Jul 12, 2026 00:04 UTC - 1,365,906,167Jul 12, 2026 17:19 UTC - 1,414,915,163
Deaths25.4M
Jul 10, 2026 20:06 UTC - 25,191,248Jul 12, 2026 00:04 UTC - 25,191,248Jul 12, 2026 17:19 UTC - 25,365,733
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 12, 2026 17:19 UTC#108998.8M+317.7K+49M+174.5K+4.02M
Jul 12, 2026 00:04 UTC#108998.5M-4.89M+3.39M-+388
Jul 10, 2026 20:06 UTC#1089103.4Mfirst scan on record