KING RAGNAR 亗
[B0CO] BOCOLAND
as of Jul 13, 2026 18:05 UTC
- Kingdom
- #1577
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 39517568
Power
140.7M
#2 / 261 by power
Top 11% among 100-200M
Kill Points
9.46B
#1 / 261 by KP
Top 32% among 100-200M
Deaths
44.2M
#3 / 261 by deaths
Top 19% among 100-200M
Kills
756M
Healing
468.2M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 32% | Top 2% |
| Deaths | Top 2% | Top 19% | Top 1% |
| Power | Top 1% | Top 11% | Top 1% |
Efficiency
- KP per heal
- 20.2
- kill points earned per unit healed
- Kill / heal ratio
- 1.61
- total kills vs healing
- T4+T5 kill share
- 83.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
6.12B64.7%
T4
3.28B34.6%
T3
32.2M0.3%
T2
10.5M0.1%
T1
21.8M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
306.2M40.5%
T4
327.6M43.3%
T3
8.06M1.1%
T2
5.25M0.7%
T1
108.9M14.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
80.3M57.0%
Hero
9.76M6.9%
Tech
31.3M22.3%
Building
19.4M13.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 28B
- RSS assisted
- 285.7K
Scan history
4 scans · Jul 10, 2026 23:48 UTC → Jul 13, 2026 18:05 UTC
Power140.7M
Kill points9.46B
Deaths44.2M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 18:05 UTC | #1577 | 140.7M | -3.52M | +96.1M | +794K | +6.98M |
| Jul 12, 2026 17:19 UTC | #1577 | 144.2M | +76.7K | +40 | - | - |
| Jul 11, 2026 20:08 UTC | #1577 | 144.2M | -18.9K | - | - | - |
| Jul 10, 2026 23:48 UTC | #1577 | 144.2M | first scan on record | |||