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[>LB] LAST_BREÀTH

as of Jul 13, 2026 05:35 UTC

Kingdom
#1654
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
39595164
Power
104.1M
#8 / 98 by power
Top 78% among 100-200M
Kill Points
1.30B
#12 / 98 by KP
Top 91% among 100-200M
Deaths
26.2M
#5 / 98 by deaths
Top 60% among 100-200M
Kills
148.2M
Healing
153.8M

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 13%Top 91%Top 9%
DeathsTop 6%Top 60%Top 4%
PowerTop 9%Top 78%Top 3%

Efficiency

KP per heal
8.5
kill points earned per unit healed
Kill / heal ratio
0.96
total kills vs healing
T4+T5 kill share
54.1%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
918.9M70.7%
T4
342.8M26.4%
T3
20.4M1.6%
T2
6.49M0.5%
T1
11.9M0.9%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
45.9M31.0%
T4
34.3M23.1%
T3
5.10M3.4%
T2
3.25M2.2%
T1
59.6M40.2%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
46.4M44.6%
Hero
7M6.7%
Tech
31.3M30.1%
Building
19.4M18.6%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
29.6B
RSS assisted
42.6K

Scan history

3 scans · Jul 11, 2026 00:09 UTC Jul 13, 2026 05:35 UTC
Power104.1M
Jul 11, 2026 00:09 UTC - 107,143,514Jul 12, 2026 00:49 UTC - 107,168,584Jul 13, 2026 05:35 UTC - 104,095,554
Kill points1.30B
Jul 11, 2026 00:09 UTC - 1,294,460,721Jul 12, 2026 00:49 UTC - 1,294,460,721Jul 13, 2026 05:35 UTC - 1,300,498,558
Deaths26.2M
Jul 11, 2026 00:09 UTC - 25,967,135Jul 12, 2026 00:49 UTC - 25,967,135Jul 13, 2026 05:35 UTC - 26,165,711
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 05:35 UTC#1654104.1M-3.07M+6.04M+198.6K+81.7K
Jul 12, 2026 00:49 UTC#1654107.2M+25.1K--+214
Jul 11, 2026 00:09 UTC#1654107.1Mfirst scan on record