Balu乂
[2BK1] TO BE KING
as of Jul 15, 2026 04:55 UTC
- Kingdom
- #3555
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 39915993
Power
71.9M
#43 / 251 by power
Top 93% among 70-100M
Kill Points
3.92B
#17 / 251 by KP
Top 20% among 70-100M
Deaths
25.7M
#21 / 251 by deaths
Top 23% among 70-100M
Kills
312.9M
Healing
187.4M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 7% | Top 20% | Top 4% |
| Deaths | Top 9% | Top 23% | Top 4% |
| Power | Top 18% | Top 93% | Top 11% |
Efficiency
- KP per heal
- 20.9
- kill points earned per unit healed
- Kill / heal ratio
- 1.67
- total kills vs healing
- T4+T5 kill share
- 88.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.15B54.9%
T4
1.69B43.1%
T3
48.5M1.2%
T2
29.2M0.7%
T1
1.98M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
107.6M34.4%
T4
168.7M53.9%
T3
12.1M3.9%
T2
14.6M4.7%
T1
9.88M3.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
16.3M22.7%
Hero
4.92M6.8%
Tech
31.3M43.6%
Building
19.4M26.9%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 6.15B
- RSS assisted
- 39.1K
Scan history
3 scans · Jul 11, 2026 07:49 UTC → Jul 15, 2026 04:55 UTC
Power71.9M
Kill points3.92B
Deaths25.7M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 04:55 UTC | #3555 | 71.9M | +44.8K | +1.54M | - | +137.1K |
| Jul 12, 2026 15:33 UTC | #3555 | 71.9M | -889.8K | +61M | +52.5K | +5.69M |
| Jul 11, 2026 07:49 UTC | #3555 | 72.8M | first scan on record | |||