RED Manul
[>LB] LAST_BREÀTH
as of Jul 13, 2026 04:38 UTC
- Kingdom
- #2300
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 40023493
Power
105.6M
#7 / 253 by power
Top 71% among 100-200M
Kill Points
2.44B
#10 / 253 by KP
Top 80% among 100-200M
Deaths
18.2M
#14 / 253 by deaths
Top 81% among 100-200M
Kills
308.3M
Healing
328.2M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 80% | Top 6% |
| Deaths | Top 6% | Top 81% | Top 8% |
| Power | Top 3% | Top 71% | Top 3% |
Efficiency
- KP per heal
- 7.4
- kill points earned per unit healed
- Kill / heal ratio
- 0.94
- total kills vs healing
- T4+T5 kill share
- 51.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.59B65.2%
T4
802.5M32.9%
T3
13.9M0.6%
T2
5.36M0.2%
T1
28.5M1.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
79.6M25.8%
T4
80.3M26.0%
T3
3.46M1.1%
T2
2.68M0.9%
T1
142.4M46.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
47.4M44.9%
Hero
7.54M7.1%
Tech
31.3M29.7%
Building
19.4M18.3%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 33.6B
- RSS assisted
- 178K
Scan history
3 scans · Jul 11, 2026 03:14 UTC → Jul 13, 2026 04:38 UTC
Power105.6M
Kill points2.44B
Deaths18.2M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 04:38 UTC | #2300 | 105.6M | -5.89M | +117.8M | +261.4K | +9.17M |
| Jul 11, 2026 12:15 UTC | #2300 | 111.5M | +226.2K | - | - | +7.75K |
| Jul 11, 2026 03:14 UTC | #2300 | 111.3M | first scan on record | |||