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[~V38] Villain Animals

as of Jul 13, 2026 19:47 UTC

Kingdom
#1828
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
40046059
Power
77.3M
#23 / 429 by power
Top 72% among 70-100M
Kill Points
4.68B
#2 / 429 by KP
Top 16% among 70-100M
Deaths
34M
#2 / 429 by deaths
Top 8% among 70-100M
Kills
356.5M
Healing
266.4M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 1%Top 16%Top 4%
DeathsTop 1%Top 8%Top 2%
PowerTop 6%Top 72%Top 10%

Efficiency

KP per heal
17.6
kill points earned per unit healed
Kill / heal ratio
1.34
total kills vs healing
T4+T5 kill share
79.6%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
3.62B77.3%
T4
1.03B22.0%
T3
8.34M0.2%
T2
8.40M0.2%
T1
13.3M0.3%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
180.9M50.8%
T4
103M28.9%
T3
2.08M0.6%
T2
4.20M1.2%
T1
66.3M18.6%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
16.7M21.7%
Hero
9.85M12.7%
Tech
31.3M40.6%
Building
19.4M25.0%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
29.8B
RSS assisted
194.7K

Scan history

3 scans · Jul 11, 2026 01:11 UTC Jul 13, 2026 19:47 UTC
Power77.3M
Jul 11, 2026 01:11 UTC - 79,838,746Jul 11, 2026 20:22 UTC - 77,526,726Jul 13, 2026 19:47 UTC - 77,283,870
Kill points4.68B
Jul 11, 2026 01:11 UTC - 4,552,549,988Jul 11, 2026 20:22 UTC - 4,610,985,589Jul 13, 2026 19:47 UTC - 4,678,593,342
Deaths34M
Jul 11, 2026 01:11 UTC - 33,997,813Jul 11, 2026 20:22 UTC - 34,012,274Jul 13, 2026 19:47 UTC - 34,037,297
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 19:47 UTC#182877.3M-242.9K+67.6M+25K+4.96M
Jul 11, 2026 20:22 UTC#182877.5M-2.31M+58.4M+14.5K+3.59M
Jul 11, 2026 01:11 UTC#182879.8Mfirst scan on record