TKG Indomie
[27LU] The LAST of US
as of Jul 13, 2026 19:04 UTC
- Kingdom
- #1727
- Civilization
- Civ 5
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 40073474
Power
62.6M
#33 / 145 by power
Top 37% among 50-70M
Kill Points
244.1M
#24 / 145 by KP
Top 58% among 50-70M
Deaths
25.5M
#6 / 145 by deaths
Top 4% among 50-70M
Kills
15.9M
Healing
42.2M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 17% | Top 58% | Top 17% |
| Deaths | Top 5% | Top 4% | Top 5% |
| Power | Top 23% | Top 37% | Top 15% |
Efficiency
- KP per heal
- 5.8
- kill points earned per unit healed
- Kill / heal ratio
- 0.38
- total kills vs healing
- T4+T5 kill share
- 94.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
187.1M76.6%
T4
56M22.9%
T3
686.7K0.3%
T2
273.4K0.1%
T1
124K0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
9.35M58.9%
T4
5.60M35.2%
T3
171.7K1.1%
T2
136.7K0.9%
T1
620K3.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
11.9M18.9%
Hero
4.85M7.8%
Tech
26.6M42.5%
Building
19.3M30.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 26.6B
- RSS assisted
- 22.8K
Scan history
3 scans · Jul 11, 2026 00:31 UTC → Jul 13, 2026 19:04 UTC
Power62.6M
Kill points244.1M
Deaths25.5M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 19:04 UTC | #1727 | 62.6M | -1.27M | +5.11M | +484K | +356.3K |
| Jul 11, 2026 20:18 UTC | #1727 | 63.9M | -438.1K | +582.8K | +20.2K | +5.38K |
| Jul 11, 2026 00:31 UTC | #1727 | 64.3M | first scan on record | |||