X bandit
[65-K] Goat Knights
as of Jul 16, 2026 00:00 UTC
- Kingdom
- #2865
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 40250781
Power
84.5M
#38 / 324 by power
Top 44% among 70-100M
Kill Points
4.36B
#27 / 324 by KP
Top 17% among 70-100M
Deaths
22.7M
#36 / 324 by deaths
Top 31% among 70-100M
Kills
341.8M
Healing
253.7M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 9% | Top 17% | Top 4% |
| Deaths | Top 12% | Top 31% | Top 6% |
| Power | Top 12% | Top 44% | Top 7% |
Efficiency
- KP per heal
- 17.2
- kill points earned per unit healed
- Kill / heal ratio
- 1.35
- total kills vs healing
- T4+T5 kill share
- 82.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.98B68.3%
T4
1.33B30.4%
T3
43.1M1.0%
T2
7.47M0.2%
T1
9.16M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
149M43.6%
T4
132.5M38.8%
T3
10.8M3.1%
T2
3.73M1.1%
T1
45.8M13.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
27.7M32.7%
Hero
6.11M7.2%
Tech
31.3M37.1%
Building
19.4M22.9%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 27.3B
- RSS assisted
- 144.6K
Scan history
3 scans · Jul 11, 2026 05:16 UTC → Jul 16, 2026 00:00 UTC
Power84.5M
Kill points4.36B
Deaths22.7M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 16, 2026 00:00 UTC | #2865 | 84.5M | -53.5K | +57.3M | +224.1K | +2.64M |
| Jul 11, 2026 13:48 UTC | #2865 | 84.5M | +249K | - | - | +10.9K |
| Jul 11, 2026 05:16 UTC | #2865 | 84.3M | first scan on record | |||