← Kingdom #2221 leaderboard

ˢᶠBlairtown

[733E] Empires of Conqueror

as of Jul 13, 2026 22:27 UTC

Kingdom
#2221
Civilization
Civ 1
Town Center
TC 25
VIP
Level 0
Governor ID
40308852
Power
79.8M
#20 / 178 by power
Top 62% among 70-100M
Kill Points
1.53B
#18 / 178 by KP
Top 52% among 70-100M
Deaths
34.1M
#1 / 178 by deaths
Top 8% among 70-100M
Kills
155.5M
Healing
185.4M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 11%Top 52%Top 8%
DeathsTop 1%Top 8%Top 2%
PowerTop 12%Top 62%Top 9%

Efficiency

KP per heal
8.2
kill points earned per unit healed
Kill / heal ratio
0.84
total kills vs healing
T4+T5 kill share
63.4%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.05B68.9%
T4
459.2M30.1%
T3
1.98M0.1%
T2
2.09M0.1%
T1
11.1M0.7%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
52.7M33.9%
T4
45.9M29.5%
T3
494.5K0.3%
T2
1.04M0.7%
T1
55.4M35.6%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
21.8M27.3%
Hero
7.56M9.5%
Tech
31.3M39.3%
Building
19.1M24.0%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
25.6B
RSS assisted
69.8K

Scan history

3 scans · Jul 11, 2026 02:55 UTC Jul 13, 2026 22:27 UTC
Power79.8M
Jul 11, 2026 02:55 UTC - 88,187,195Jul 11, 2026 20:45 UTC - 83,415,195Jul 13, 2026 22:27 UTC - 79,799,223
Kill points1.53B
Jul 11, 2026 02:55 UTC - 1,454,224,618Jul 11, 2026 20:45 UTC - 1,473,121,848Jul 13, 2026 22:27 UTC - 1,527,496,835
Deaths34.1M
Jul 11, 2026 02:55 UTC - 33,271,697Jul 11, 2026 20:45 UTC - 33,560,280Jul 13, 2026 22:27 UTC - 34,138,277
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 22:27 UTC#222179.8M-3.62M+54.4M+578K+2.45M
Jul 11, 2026 20:45 UTC#222183.4M-4.77M+18.9M+288.6K+663.5K
Jul 11, 2026 02:55 UTC#222188.2Mfirst scan on record