ˢᶠBlairtown
[733E] Empires of Conqueror
as of Jul 13, 2026 22:27 UTC
- Kingdom
- #2221
- Civilization
- Civ 1
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 40308852
Power
79.8M
#20 / 178 by power
Top 62% among 70-100M
Kill Points
1.53B
#18 / 178 by KP
Top 52% among 70-100M
Deaths
34.1M
#1 / 178 by deaths
Top 8% among 70-100M
Kills
155.5M
Healing
185.4M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 11% | Top 52% | Top 8% |
| Deaths | Top 1% | Top 8% | Top 2% |
| Power | Top 12% | Top 62% | Top 9% |
Efficiency
- KP per heal
- 8.2
- kill points earned per unit healed
- Kill / heal ratio
- 0.84
- total kills vs healing
- T4+T5 kill share
- 63.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.05B68.9%
T4
459.2M30.1%
T3
1.98M0.1%
T2
2.09M0.1%
T1
11.1M0.7%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
52.7M33.9%
T4
45.9M29.5%
T3
494.5K0.3%
T2
1.04M0.7%
T1
55.4M35.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
21.8M27.3%
Hero
7.56M9.5%
Tech
31.3M39.3%
Building
19.1M24.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 25.6B
- RSS assisted
- 69.8K
Scan history
3 scans · Jul 11, 2026 02:55 UTC → Jul 13, 2026 22:27 UTC
Power79.8M
Kill points1.53B
Deaths34.1M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 22:27 UTC | #2221 | 79.8M | -3.62M | +54.4M | +578K | +2.45M |
| Jul 11, 2026 20:45 UTC | #2221 | 83.4M | -4.77M | +18.9M | +288.6K | +663.5K |
| Jul 11, 2026 02:55 UTC | #2221 | 88.2M | first scan on record | |||