F a r m 001
[2593] NOT SLEEPING
as of Jul 16, 2026 00:00 UTC
- Kingdom
- #2593
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 40699211
Power
98.2M
#8 / 697 by power
Top 4% among 70-100M
Kill Points
8.82B
#5 / 697 by KP
Top 5% among 70-100M
Deaths
36.1M
#7 / 697 by deaths
Top 6% among 70-100M
Kills
656.2M
Healing
290.6M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 5% | Top 2% |
| Deaths | Top 2% | Top 6% | Top 2% |
| Power | Top 2% | Top 4% | Top 4% |
Efficiency
- KP per heal
- 30.4
- kill points earned per unit healed
- Kill / heal ratio
- 2.26
- total kills vs healing
- T4+T5 kill share
- 88.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
5.93B67.2%
T4
2.81B31.8%
T3
47.7M0.5%
T2
22.1M0.3%
T1
11.1M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
296.7M45.2%
T4
281M42.8%
T3
11.9M1.8%
T2
11M1.7%
T1
55.6M8.5%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
39.4M40.1%
Hero
8.12M8.3%
Tech
31.3M31.9%
Building
19.4M19.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 59.4B
- RSS assisted
- 220K
Scan history
4 scans · Jul 9, 2026 20:05 UTC → Jul 16, 2026 00:00 UTC
Power98.2M
Kill points8.82B
Deaths36.1M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 16, 2026 00:00 UTC | #2593 | 98.2M | +270.6K | - | - | +1.60K |
| Jul 12, 2026 18:02 UTC | #2593 | 98M | - | - | - | +1.43K |
| Jul 11, 2026 13:04 UTC | #2593 | 98M | +160K | - | - | +2.44K |
| Jul 9, 2026 20:05 UTC | #2593 | 97.8M | first scan on record | |||