十ŁØŘÐ十
[~VA~] ~ Villain Animals ~
as of Jul 11, 2026 15:58 UTC
- Kingdom
- #3518
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 40776526
Power
113.6M
#9 / 166 by power
Top 46% among 100-200M
Kill Points
5.75B
#5 / 166 by KP
Top 53% among 100-200M
Deaths
37.6M
#4 / 166 by deaths
Top 31% among 100-200M
Kills
500M
Healing
336.1M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 53% | Top 3% |
| Deaths | Top 3% | Top 31% | Top 2% |
| Power | Top 6% | Top 46% | Top 2% |
Efficiency
- KP per heal
- 17.1
- kill points earned per unit healed
- Kill / heal ratio
- 1.49
- total kills vs healing
- T4+T5 kill share
- 75.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
3.65B63.5%
T4
1.94B33.8%
T3
107.4M1.9%
T2
31M0.5%
T1
16.1M0.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
182.7M36.5%
T4
194.4M38.9%
T3
26.9M5.4%
T2
15.5M3.1%
T1
80.5M16.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
55.1M48.5%
Hero
7.84M6.9%
Tech
31.3M27.6%
Building
19.4M17.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 36B
- RSS assisted
- 187.1K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.